My go to base design rn is just to build a square of cobblestone around 11x11 blocks and at least 3 block high, with an outer square wall at least 2 blocks tall that is about 23x23 blocks. By the time demo zeds show up it'll be time to think of something else, but I figure this should work til day 70 at least. I considered making the box 1x3 instead of 3x3 to keep them all closer together, but having 3 across means they can't focus on breaking a single hatch. Cops are no problem, but spiders are a bit tricky because they're too low to melee so for them I could jump to the other side and shoot them through the bars. The day 21 version also upgraded to iron hatches & bars but it works fine with just the scrap upgrade. They drop in, as they stand up they get slammed toward the hatch where I send them right back with a power swing. For day 21 I added an auto-sledge I had just found, and it worked wonders. This was all wood frames, upgraded to cobblestone dug up from the blue bundles in nearby POIs. Once they drop (they ragdoll every time which is fun to watch) I can tap them on the head with a sledge (but any weapon would work.) I'm on the other side, with a row of hatches. They drop in because they know there's a door at the bottom seperating them from sweet juicy brains. The basic idea is, the zombies drop down through an opening: I'm happy to say it works very well, is easy to set up, and easy to maintain! I couldn't find the other post so figured I'd start a new thread, and ask everyone to share their EASY horde ideas, suitable for newer players. I was inspired recently by an early horde base concept posted by Jost Amman, and decided to try something along the same lines.
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